Recreated the background of Final Destination from Smash Bros. Brawl only using Adobe Animate/Flash.
I'm so adept at Adobe Animate that I recreated the Final Destination background from "Smash Bros. Brawl" using graphics and movie clip filters.
2023. Role: Backgrounds, BG animations, additional lineart, and coloring.
A frame of Jeremey's animatic before I work on it.
I flesh out the animatic with finished assets like the stage and animated background.
A quick and simple line to request what angle Jeremey wants of the stage.
I deliver and also use parts of the stage to bring attention to Meta Knight. I also separate the background from the stage with a glowing outline.
I spent a lot of time recreating the animated background from Final Destiatnion. There's a LOT going on here that you can't see! Spinning galaxies, floating planets, asteroids, and cosmic energy flowing in the background. The frame can't capture it all!
Jeremey's instructions from the board.
What I delivered!
Jeremey's request of a different angle.
I add the stage and reuse elements from the previous shot.
I redraw backgrounds when necessary.
I animated a really cool vortex in the background for Meta Knight's final smash and added action lines!
I had to bake a lot of complicated effects as BMP's because Animate struggled to export them!
Sometimes scenes can be a little too simple in direction with no real guidance.
But I do my best and take creative liberties. I added lens flares, sparkles, masks, animated loops, glows, it's all in there and it brings the focus on Link!
I used some shine particles from Clip Studio and imported them into Animate, then used them in this shot. Sometimes I'll bring elements from other programs and do my compositing in animate.
Redrew the stage from a different angle so that we could reuse it for different portions of the animation. Trying my best to make reusable art assets and keep things efficient.
Speed lines and sparkles!
For the "time stop" part of the animation, I had to take a snapshot of the background and bake it into a bmp, turn it into a movie clip, and desaturate the color. Done!
I made the backgrounds extra large so we could pan and use different parts throughout the animation.
I try to think smarter not harder. For the reflections of the clouds, I copied and pasted the cloud animations, mirrored on X axis, and reduced opacity- then add gradient layer going to the horizon to add depth.